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Final Fantasy 14's long-awaited Xbox version has black screens and an overactive chat filter


Marc investigates Final Fantasy 14's launch on Xbox Series X/S, more than a decade after the game was relaunched in 2013.

Using the low-detail models on distant objects setting tends to eliminate drops on Series S outside of towns, but the cost to visual quality is pretty severe - and obvious geometry swapping and shadow drawn-in distracts more than any framerate deviations in this case, I feel. | Image credit: Digital Foundry Another Xbox-specific issue regards the over-active profanity filter in the chat log - which seems a requirement to be on the Xbox platform rather than the in-game setting, which works independently. I'd say that the game is still well worth trying on Xbox ahead of that July launch if this is your primary platform, but you may want to see how the black screen and chat filter issues are fixed before committing to the full release.

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