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Final Fantasy 16 successfully expanded the series audience, says DLC director


Final Fantasy 16 successfully expanded the audience of the series, though future games won't necessarily take a similar…

Ahead of the release of The Rising Tide DLC, its director Takeo Kujiraoka spoke to Push Square about the audience growth of Final Fantasy 16. Final Fantasy 16's action combat, designed by Ryota Suzuki following his work on Devil May Cry 5 and Dragon's Dogma, certainly proved divisive. That game - part of a remake trilogy of arguably the most popular in the series with a combat system that marries action and turn-based mechanics - has reportedly "underperformed sales-wise".

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