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Final Fantasy 7 Rebirth adds an addictive card game and some familiar social mechanics


FF7 Rebirth includes an addictive card game, new party dynamics, and space to roam. But what is the fate of characters doomed to die?

In the time I had leftover, I saw points of interest packed with treasure, unique monster packs, resources to collect, weapons with skills to master, chocobos to tame and race, chocobo stops to repair (which add fast-travel spots to the map); and the return of the terribly-named Chad with virtual battles and tasks for you to help unlock more materia for extra spells and abilities. What’s notable is that the more you deepen this friendship, a separate skill tree improves characters’ stats and even unlocks new synergy attacks (which I elaborated on here) to use in battle. Square Enix teased that the level of bonds could affect the story too – but that could just reflect the theme park ‘date’ that Cloud goes on, later, in the original game.

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