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Final Fantasy 7 Rebirth review: A whole new world
Final Fantasy 7 Rebirth takes the characters and world reintroduced with Remake and does a better job at scaling it all up. Instead of one single metropolis, Midgar, this time, it’s a world tour. There’s also an expanded roster of playable characters almost doubling Remake’s total, each with a unique playstyle once again.
Alongside damage, they’ll offer a buff, like faster attack gauges, unlimited MP or raising the limit levels of characters to even more powerful ultimate moves. The whole system (including pressuring and staggering, the elemental weaknesses, status effects, buffs, debuffs, limit breaks, and an active time battle (ATB) gauge needed to do anything substantive with your players) is a lot. And don’t worry if you haven’t the original 1997 game: Rebirth ensures die-hard fans and newcomers can follow along, with many easter eggs for the former if they pay attention.
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