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Final Fantasy 7 was a different kind of blockbuster
A look at the impact of the original Final Fantasy 7 release.
Even now I can remember my friend working his way through an Egypt level, and my feelings were that 3D games were something I would never get used to: Tomb Raider felt more like actual sculpture than a platformer. Metal Gear Solid was pitched to me as this brilliant Japanese noir, and when I watched it on someone else's cheap university telly, I swear it was largely black and white. My first glimpses of it suggested something wildly serious and realistic, and only when I ducked my head back in a few weeks later to see someone fighting an invisible ninja did I realise that the brew might be a bit headier than that.
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