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For game job seekers, the search often leads outside of gaming
Amir Satvat latest data on game job seekers shows that those seeking game jobs are often forced to take jobs outside the industry.
Satvat acknowledged that there are a small (and really unknown) number of people who turn a Roblox user-generated content gig into a full-time job. He noted that having only 14% of jobs in games as remote and a high geographic concentration – around 75% of North American roles being in just five states or regions – creates significant reemployment challenges. In more stable times, Satvat assumed 95% of people achieve full employment by month 22 – this means 42,750 find non-games roles, leaving 2,250 unfulfilled.
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