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Forget Levolution and Drivatars, Call of Duty: Black Ops 6 now has 'omnimovement'


As Call of Duty: Black Ops 6 is unveiled after the Xbox Showcase, Eurogamer has a load of extra details.

In a presentation given ahead of the big Call of Duty showcase on Xbox's stage this weekend, developers from Treyarch explained this was based on a combination of real "elite" military experts' abilities, a tonal approach for Black Ops 6 that focused on action movie-star moments, and an overall push for fidelity across the board. And after that a montage of different approaches to follow - SUV convoys, bikes, helicopters and fighter jets all flying into a desert compound of Saddam Hussein's, complete with giant statue - which was utterly outlandish but, I have to admit, with an extremely well-suspended sense of disbelief, also something that looked absurd enough to be genuinely very fun in action. "With the longer time we've had," said Sconce, referring to the unusual four-year development cycle for Black Ops 6, compared to the regular three, "we've really been able to focus on every single detail along the way - so we didn't just say: Turn on sprint, make everything faster.

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