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Free-to-play tactical shooter Spectre Divide to go offline two weeks after first season, as studio runs out of funding
Spectre Divide developer Mountaintop is taking the game offline, and the studio will be "closing its doors" at the end of this week.
However, despite optimism during the first week, the developer hasn't "seen enough active players and incoming revenue to cover the day-to-day costs of Spectre and the studio", and Mountaintop is now out of funding. "We expect to take Spectre offline within the next 30 days, but we plan on disabling new purchases and refunding money spent since Season 1 [launched] via the platforms," Mountaintop's CEO Nate Mitchell wrote, in a post announcing the studio's closure. "Despite its initially promising duality concept, tactical shooter Spectre Divide is held back by a hesitance to take further creative risks.
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