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From Infocom to 80 Days: An oral history of text games and interactive fiction
MUDs, Usenet, and open source all play a part in 50 years of IF history.
From the bare-bones text adventures of the 1980s to the heartfelt hypertext works of Twine creators, interactive fiction is an art form that continues to inspire a loyal audience. "It is hard to overstate how potent the effect of this game was," said Graham Nelson, creator of the Inform language and author of the landmark IF Curses, of his introduction to the field. Home computers were just beginning to gain traction as Stanford University student Don Woods released his own version of Adventure in 1977, based on Crowther’s original Fortran work.
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