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Game of the Week: Crow Country and handling people's memories with care


It's a dangerous thing, toying with people's gaming memories, because they've often welded to our sense of self and who…

It's a dangerous thing, toying with people's gaming memories, because they've often welded to our sense of self and who we are. These memories are a powerful thing to appeal to, and a smart way for a game to get attention, but it's also dangerous ground to tread. It's got that muddy colour palette PS1 games used to have, and that sense of claustrophobia caused by a low screen resolution.

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