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GDC's State of the Games Industry survey report says one in 10 respondents laid off in 2024
Game Developer Conference organisers have shared the results of this year's State of the Game Industry survey - intende…
Respondents cited restructuring, declining revenue, and marketing shifts as the main reason for job cuts, with many blaming "specific issues like Covid-era over-expansion, rising production costs, declining player interest, unrealistic expectations for the 'next big hit', poor leadership and mismanagement" as the reason why layoffs have continued to impact the games industry. While GDC wasn't able to confidently state a reason for this increase, it speculated it might be linked to the popularity of Steam Deck - with 44 percent expression an interest in Valve's platform. 42 percent of those surveyed said they weren't interested in developing live service titles, but those who saw value in them did so for various reasons: "not only on the financial side, but also in player experience and community building".
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