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Getting The Witcher 4 to run at 60FPS on Xbox Series S will be ‘extremely challenging’ says CDPR | Xbox Series S support is currently mandatory for developers on Microsoft’s platform
Xbox Series S support is currently mandatory for developers on Microsoft’s platform…
CD Projekt Red has discussed its plans for The Witcher 4 on the Xbox Series S, and has said getting the game to run at 60 FPS will be “extremely challenging.” âIt showcases the powerful foundation weâre building in close collaboration with Epic Games to push open-world design further than ever before and the core systems and features weâre developing using Unreal Engine 5. âWeâre really proud of this early milestone and excited to give you a sneak peek at some of the cool tech like UAF, Nanite Foliage, Smart Objects, ML Deformer and FastGeo Streaming that are helping shape the future of The Witcher.â
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