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Ghost of Tsushima follow-up will have a less repetitive open world
Ghost of Yōtei, the newly revealed follow-up to Ghost of Tsushima, will have a less repetitive open world.
Sucker Punch's Nate Fox and Jason Connell, creative directors on Ghost of Tsushima, were interviewed by The NY Times to discuss the sequel, due out next year on PS5. "To create something fresh but familiar, we looked beyond Jin Sakai’s story and the island of Tsushima, and shifted our focus to the idea of the Ghost instead," wrote Sucker Punch communications manager Andrew Goldfarb on the PlayStation Blog. "At Sucker Punch we love origin stories, and we wanted to explore what it could mean to have a new hero wearing a Ghost mask, and uncovering a new legend.
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