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GNOME Triple Buffering May Need To Be Re-Engineered - Helping NVIDIA Performance
The long-in-development GNOME triple buffering support that is patched into the Ubuntu and Debian builds and available for years in patch form might need to undergo a redesign
Canonical engineer Daniel van Vugt who has long been leading the GNOME triple buffering work shared the need this week for its potential redesign... He added in a bug report:"We've verified that most of the shell's performance problem comes down to an architectural difference between Mesa and Nvidia drivers. As well as waiting to see if/when the triple buffering code is finally merged into upstream Mutter.About The AuthorMichael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience.
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