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Godot as an Embeddable Game Engine
Miguel de Icaza's Blog
I used this library to build SwiftGodotKit and have been very happy with it ever since - allowing people to embed Godot content into their application. One of the features that I needed was the ability to embed chunks of Godot in discrete components in my iPad UI, so we worked with Gergely to productize and polish this patch for general consumption. Hopefully, the team will accept this change into Godot, and once this is done, I will update SwiftGodotKit to get these new capabilities to Swift users (bindings for other platforms and languages are left as an exercise to the reader).
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