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Grifters, Believers, Grinders, and Coasters


Four archetypes in software engineering

In most software companies, you really want a handful of engineers obsessing about issues like accessibility, security and performance all the time, even when the organization as a whole doesn’t care about it. They typically do a lot of “hammock time”: non-work activities where they ponder a work problem in the back of their minds (this is particularly true for senior+ engineers). They’re also good for teams that have a lot of last-minute requests or questions, because coasters have “slack in the system”: they’ll rarely be completely consumed by a particular task for days.

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