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Grounded 2 wobbles while walking a line between frustration and brilliance
What we think of Grounded 2 after 15 hours of play.
It's still simply rendered in a colourful, smooth-edged, cartoon kind of way, but that doesn't lessen the tension of living in it, particularly at night or underground, where only the glowing eyes of enemies can be seen if you've no torch in hand. As soon as the game begins, you're exploring a purpose-made, story-laden, man-made base - one made especially for tiny people - and put in conversation with the 'hilariously evil and barely masking it' boss of the company, Sloane. But perhaps the biggest new toy is mounts, which are insects - a red soldier ant and an orb weaver spider in the early access build's case - that you can ride around on.
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