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GTA Definitive Edition: Does Patch 6's classic lighting mode finally fix the look of the games?


Does patch 6 for GTA's Definitive Editions finally fix the game's look with the new classic lighting mode? And what other bugs have been fixed or introduced?

Watch on YouTube I didn't have as much time to explore the game's other cities, but the lighting presentation in those regions seemed fine as well, taking on a more neutral character in the desert surrounding Las Venturas, for instance. | Image credit: Digital Foundry The redrawn art usually doesn't look that great either, with blank and featureless buildings that suffer from obvious repeating texture patterns. Remastering three large PS2-era titles within Unreal Engine is a tall order, and the decision to rely so heavily on the basic art and animation from those games, while attempting to achieve a modern visual look, was never going to produce a consistently great result.

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