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Hands on with Astro Bot: creative, beautiful and authentically PlayStation


Astro Bot impresses hugely in an early hands-on demo - here's why we fell in love with this hugely creative Sony platformer.

The transition from spaceship to on-the-ground gameplay is extremely smooth too, as your ship comes out of warp and flies through a short section under your control, before crash-landing as the level proper begins. If these two releases do coincide, there are some obvious areas where the game could run better on more powerful hardware - for example, the circa 1872p internal resolution could be pushed to a native 4K, 2160p, for an even sharper end result. The game already feels responsive at an almost perfectly locked 60fps - I only noticed one moment of obvious slow-down in the hour-long demo - but it would be great to see a high frame-rate option if CPU performance isn't too much of a constraint.

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