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Helldivers 2 balancing has sometimes "gone too far", CEO admits
Arrowhead CEO and Helldivers 2 creative director Johan Pilestedt has said that, at times, the team has "gone too far" when trying to balance the game.
Pilestedt's comments come in response to one Helldivers 2 player, who said they were no longer finding the game fun due to balance changes. Watch on YouTube When another commenter said they felt every weapon in the game has at some point been nerfed, and as a result a lot of the fun had been removed, Pilestedt acknowledged "that's not a great feeling". While Pilestedt never referenced a specific weapon nerf during this exchange, there have recently been a number of discussions about Helldivers 2's R-36 Eruptor and its shrapnel damage over on the Discord.
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