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Helldivers 2 patch adds yet another way to die from friendly fire


Arrowhead has released another, rather lengthy patch for Helldivers 2.

Many an apology has been made over my headset as fellow Helldivers have been recalled back into the fray after a rogue bullet or two went astray. And now, as part of a rather lengthy patch that adds adjustments, fixes and improvements, all of which Arrowhead promises will aid our democratic endeavours, the studio has also changed up ricochets a touch. Airburst Rocket Launcher will no longer detonate when shot near stratagems (HMG turret, Sentries, Resupplies) and other Helldivers Reduced proximity radius

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