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Helldivers 2 studio mulling "slightly lower" update frequency after hectic first few months


Even without the whole PSN debacle, Helldivers 2 has had hectic few months, with developer Arrowhead pumping out wild, …

Arrowhead CEO Johan Pilestedt first hinted at some adjustments to the studio's current development strategy at the start of May, when he said he would be talking to the team about in-game balancing, agreeing that changes had perhaps "gone too far" in recent months. "We want to take some more time for this one and potentially between future patches," Twinbeard explained, "since we feel cadence has probably been a bit too high to be able to maintain the quality standard we want and you deserve." There's obviously risk to messing with a winning formula so soon after launch - particularly one that's helped propel Helldivers 2 into becoming PlayStation's fastest-selling game ever, to the tune of 12m copies on PS5 and PC - but it's unlikely fans will begrudge the team their hard-earned rest too much after such a chaotic and largely successful first few months.

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