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How Astro Bot went from tech demo to PlayStation superstar
GamesBeat had a chance to chat with Nicolas Doucet, studio head and creative director of Team ASOBI, about Astro Bot.
But also, if you replay a level, for example – if you go back in a second time, you can spend some of the coins you’ve earned to get a helper to help you get the remaining bots. GamesBeat: After Playroom, was it hard, knowing you were working on this the whole time, when you heard people saying how much they wanted a full game? I don’t know if you look at it that way internally, but is that a big source of pride, to see Astro make this slow elevation from tech demo to a PlayStation star?
Or read this on Venture Beat