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I Created 175 Fonts Using Rust
How I used my own Rust tool to ship 175 quality pixel fonts.
I decided not to support any Asian or non-Latin based languages because I am not as familiar with those character sets and not only would I not be able to achieve the quality I wanted, but it would also make the fonts take an order of magnitude longer to create. So this time, since I was (spoiler alert) writing my own tool to generate the fonts, I decided to semi-automate this process to take care of a huge majority of the kerning, and do manual entry when algorithm didn't suffice. It then takes the image, chops it up into individual glyph tiles, generates contours for them, automatically calculates kerning pairs between them, and then gathers them all into a font and exports as a TTF file.
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