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I hated Animal Well until I beat the game


Sometimes you gotta stick it out through the tough stuff.

Though I loved Animal Well ’s novel take on traditional movement abilities — the tools it provides possess multiple clever uses — platforming itself often felt demoralizing. I’ve always felt that the difficulty of a task in a platformer should be commensurate with its importance: the hardest moments should be reserved for secrets and optional goals, while everything involved in completing the game should be more attainable. On a lark, I decided to see what would happen if I pressed a big red skull button in a room full of crows, and yup, they pecked me to death.

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