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If we're really getting a new PlayStation handheld, let it come from the weird Sony that made the PS Vita
While a solid business case is always nice to have, that's not the stuff that particularly stirs the soul. Sony's next handheld should embrace the weird.
To put it another way: looking back on Astro Bot from last year and how Sony as an entity used that little guy to represent everything that it thinks is most loveable and engaging about itself? It was weird to hold, at least, because you could feel all these things whirring and spinning and slotting together inside it, as if Sony's real engineering trick was getting bumblebees to make everything work. The Vita is that rear touchscreen and those triggers, but it's also Gravity Rush, a game that made it to home consoles but deserves in its soul to be trapped on a bizarre device you can use on the bus.
Or read this on Eurogamer