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In Nightingale the fun is always just around the corner


New survival crafting game Nightingale has a lot of potential, but tedious systems keep fun always just out of reach.

It's pulled almost one-to-one from the pages of Susanna Clarke's brooding fairytale Jonathan Strange and Mr Norrell, which I adore - they've even cast Marc Warren from the television adaptation to reprise his role as a faerie, which he does with sinister brilliance again. You can visually alter the whole look of a realm, dramatically changing the weather conditions and the sky box itself, making a big blood red moon appear, for instance, or thinning the atmosphere so that space can be seen more clearly around you. There are signs of a detailed combat system, in mechanics like blocking and enemy weak points, and shoving - and magic and guns later on - but there's no apparent shape to fighting for dozens of hours.

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