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Indiana Jones and the Great Circle makes a timid but faithful first impression


Eurogamer's hands-off preview thoughts for Indiana Jones and the Great Circle.

While I'm still looking forward to playing another narrative-driven adventure game, with that fun 'afternoon popcorn flick' energy Great Circle undoubtedly has, my immediate reaction from this first extended demo is to worry this is all it will be, leaning just a little too heavily on fan nostalgia and a tried and tested formula, but without the innovation to truly set it apart from the rest. Watch on YouTube The demo, which is also being shown at this year's Gamescom, begins with Indy entering a large room within the Sunsparker Chamber, a mysterious underground temple and one of "several well guarded secrets and hidden ruins" you can expect to discover. The Great Circle's creative director Axel Torvenius said the game would include a variety of "rewarding, challenging and smart" puzzles, and brief snippets of gameplay shared earlier in the presentation did tease more.

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