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Indiana Jones and the Great Circle PC: impressive performance - but care is needed with 8GB graphics cards
Digital Foundry presents the best settings to use for Indiana Jones and the Great Circle on PC.
Machine Games has gone one step further, embracing future tech with 'full ray tracing', which renders all lighting via RT, but unfortunately we cannot talk about this today as it's only enabled on December 9th... which is a bit of a disappointment for high-end PC users who bought in via early access. Our video review of Indiana Jones and the Great Circle on PC, focusing mainly on performance optimisation and running the game well on GPUs with varying levels of VRAM. Watch on YouTube Xbox also compromises on anisotropic filtering, which is closest to PC's medium, but actually looks worse due to a disappointing implementation of hardware variable rate shading (VRS).
Or read this on Eurogamer