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Indiana Jones and the Great Circle tech review: an incredible achievement
Indiana Jones and the Great Circle is a technical masterclass - with only a few bugs separating it from perfection.
It also gives us our first look at the latest tech developed in tandem between id Software and Machine Games - and while it boasts its very own label, this new technology looks to right the many wrongs we've come to expect with many AAA releases powered by Unreal Engine 5, including support for ray traced global illumination (RTGI) while targeting 60fps at high resolutions. Alfred Molina's portrayal of Satipo during this sequence feels surprisingly authentic, with his over-the-top facial expressions and persistent level of bewilderment as Indy goes about his business. | Image credit: Machine Games/Paramount/Digital Foundry The basic structure of the game allows this to work - essentially, you'll spend time in various locations around the globe, where you'll face a mix of puzzle-solving, dialog, exploration, stealth and combat.
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