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Indiana Jones and the Great Circle would’ve been better as a movie
Cutscenes, why did it have to be cutscenes.
The Great Circle is filled with all kinds of references and flourishes that scream, “This is an Indiana Jones movie!” There’s the fun, John Williams-esque orchestral sting that plays when Indy discovers a secret. But the developers at Machinegames, the studio best-known for Wolfenstein, took their mandate too seriously, making what is essentially a spiritual successor to Raiders and Temple of Doom, instead of a video game that is fun to play. Don’t expect to flip and dip a la Lara Croft or Nathan Drake, though, as platforming is a bunch of ladder climbing and wall-shimmying broken up by occasional bouts of whip swinging.
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