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Inside the Launch of Liquid Glass, Apple’s Biggest iOS Update in Over a Decade
Behind the scenes at WWDC with Alan Dye and Craig Federighi, the minds behind the new look and feel of iOS 26.
Imagine the glacial glaze of a future-bass Flume song but in the form of a digital design system that manipulates the opacity so buttons, menus, toolbars, and more refract and reflect the color of the pages and platforms beneath them, as if the user is gazing into a crystalline pond of Content. It was awesome in all definitions of the word to be able to meet him,” Sundberg told me later, adding that she went to a house party that night and hung out with Apple devs who were “even more psyched about the announcements than random people online.”) Amid the chaos, I snag a dainty parfait from the cafeteria and watch the flood of creators with makeshift studios—just tripods and mics, really—reporting instantly on the news. This sense of ultra-finessed order crosses over into the event management: The dozens of press members are attended to at all times by specific workers, who carry ice-cold water for you and hold your cumbersome jacket; they orchestrate trips in golf carts that cruise at the perfect safe speed.
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