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Intel Graphics Compiler 1.0.17193.4 Released With Initial Battlemage Support


Intel today released IGC 1.0.17193.4 as the newest version of the Intel Graphics Compiler that is used for their compute stack on Windows/Linux as well as by their Windows graphics driver for shader compilation.

With IGC 1.0.17193.4 there is initial support for upcoming Battlemage discrete GPUs as well as a few new features, a variety of fixes, and different compiler optimizations. There isn't any official release notes but in going through the Git commits for IGC 1.0.17193.4, the highlights include initial support for Battlemage (BMG) graphics, SPIR-V Dot operation support, global barriers are now implemented, and various other smaller features. With Linux 6.11 is initial but still experimental Battlemage support for their DRM code and in Mesa the ANV and Iris driver enablement continues as well for Xe2.

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