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Intel Graphics Compiler 2.10.8 Brings More Improvements For Xe2 & Xe3


Released on Wednesday was IGC 2.10.8 as the newest update to the Intel Graphics Compiler that is used by their Compute Runtime OpenCL/Level-Zero stack on Windows and Linux as well as being used as their graphics shader compiler under their Windows driver.

IGC 2.10.8 brings a few improvements around ray-tracing shaders, more Xe2 Battlemage device IDs being added, additional early work around Panther Lake's integrated Xe3 graphics, and various other optimizations and compiler feature changes. About The AuthorMichael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software.

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