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Intel OSPRay 3.2 Further Advances This Open-Source Ray-Tracing Engine


Intel's OSPRay ray-tracing engine as part of their oneAPI rendering toolkit continues to serve as a great, scalable and portable RT engine for high fidelity visualizations

Try it today to view our site ad-free, multi-page articles on a single page, and more while the proceeds allow us to write more Linux hardware reviews. OSPRay 3.2 also implements MIP Mapping for better texture filtering, various dependency updates, fixes artifacts sometimes appearing with its GPU rendering, and various other changes. About The AuthorMichael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience.

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