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Intel Vulkan Linux Driver Begins Prepping For Ray-Tracing Changes With Xe3


Merged yesterday to Mesa Git for next quarter's Mesa 25.2 release is an improvement for the Intel Vulkan ray-tracing code with an eye on next-gen Xe3 graphics hardware.

Hitting Mesa 25.2-devel was a three month old merge request to enable a 64-bit memory structure mode for ray-tracing (RT). Presumably this is part of a larger shift with Intel engineers working on further advancing the ray-tracing capabilities for Xe3 hardware to be found in integrated form with Panther Lake and then in discrete form with Arc Graphics C-Series "Celestial". Makes sense after all that they would be focusing more with their 2025+ products on ensuring a better ray-tracing experience for gamers.

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