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Jeff Minter's I, Robot is a psychedelic reimagining of the 80s arcade shooter and its all-seeing eye
Two years after reimagining Atari's unreleased 80s arcade prototype Akka Arrh, design legend Jeff Minter is back with a…
This involved navigating each stage's maze of platforms in order to reach special red blocks and unleash a powerful laser blast - the main wrinkle being that death was instant if the player jumped while the eye was open. Minter's newly unveiled reimagining takes the same basic premise - complete with a maze of platforms and that jump-phobic all-seeing eye - but tweaks the core action so that players are required to flip all the tiles across each stage in order to escape. Watch on YouTube All this unfolds across 55 levels plus bonus stages, with Atari also promising online leaderboards, procedural music, plus plenty of Minter's trademark visualiser-based psychedelia.
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