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Konami is "potentially porting" the Silent Hill series to current-gen consoles


Konami is reportedly "potentially porting" the Silent Hill series to contemporary consoles.That's according to one of f…

In the fourth video, a level designer who worked on the highly-anticipated (and long rumoured) playable teaser revealed that Konami had originally reached out to the team at Hexadrive – a studio that had primarily worked on porting older games until it helped an internal Konami team develop The Short Message – "about potentially porting the Silent Hill series". SILENT HILL: The Short Message - Commentary 04: Developer Interview (EN) (Spoiler Warning) | KONAMI SILENT HILL: The Short Message - Commentary 04: Developer Interview (EN) (Spoiler Warning) | KONAMIRika Miyatani, level design director at Hexadrive, said their studio initially got involved with Konami after it unsuccessfully pitched to lead the Silent Hill 2 Remake. However, missing source code and the decision to record new voice work – all wrongly attributed to Silent Hill's then beleaguered producer, Tomm Hulett – resulted in an astonishingly poor showing in which characters had teeth where they eyes should have been (no, not intentionally) and the framerate dropped to the speed of a Powerpoint presentation at times.

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