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Life is Strange: Double Exposure is more heart than whodunit
Max is back.
So far, I’ve played the initial two chapters of the game (there will be four in total), and the first begins with Max breaking into an abandoned bowling alley with her new friend Safi, a colleague she met when she took up a position as an artist-in-residence at Caledon University. Of course, things are never tranquil for long in Life is Strange, much less for the hapless Max, who would eventually suffer another loss again — one that she’s unable to reverse with her time manipulation powers from the original. In the “Living World” — that is, the reality in which your friend is still alive — the holiday spirit may be in full bloom but characters are still embroiled in disputes and inner turmoil that don’t surface in the “Dead World.” Fortunately, Max takes careful notes of everything in her notebook, but I still found myself forgetting some details while blasting between these planes.
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