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Live-service games continue to dominate, accounting for 40% of time spent on PS5 and Xbox in US last month
Players are still very much focused on a handful of live-service games, as over 70 percent of PS5 and Xbox Series X/S p…
Piscatella's analysis speaks to the dominance of live-service games in the industry, including the likes of Fortnite, Minecraft, League of Legends and Roblox. The biggest concern was players losing interest, with competition from other live service games a close second. The top five games alone accounted for over 25 percent of all playtime: that was Fortnite, Roblox, League of Legends, Minecraft, and GTA 5.
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