Get the latest tech news
Looking Ahead at Intel's Xe3 GPU Architecture
Examining software changes for hints on what Intel's next GPU architecture may bring
Modern GPUs are built from a hierarchy of subdivision levels, letting them scale to hit different performance, power and price targets. Intel’s paper found that a software-only STOC implementation improved performance by 5.9-42.2% compared to standard alpha tests when handling translucent ray-traced shadows. Nvidia may have felt Ampere’s SM architecture was good enough, and turned their efforts to tuning features while scaling up the GPU to keep providing generational gains.
Or read this on Hacker News