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Manor Lords is slow and frustrating, and I can’t stop playing
Time to levy some taxes.
Beyond those two critical points, Manor Lords plays like your basic real-time strategy game: harvest resources to create specialized buildings that generate wealth and happiness for your villagers. The game’s tutorial does a good job of explaining how everything works, and at this lowest difficulty level, you won’t be pestered by bandits or rival armies, allowing you to focus on growing your city. I couldn’t deal with the stress of combat (and I could not figure out the militia system), so I abandoned my first save to try my hand at simply growing my town, and I’ve been having a blast.
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