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Mario Kart designers had to rethink everything to make it open world
It’s not just bigger.
According to Yabuki – who previously worked on both Mario Kart 7 and 8, and served as producer on the Switch fighter Arms – unlike many open worlds, the game wasn’t designed to be a recreation of a realistic or believable place. For one thing, it inspired an all-new mode called Knockout Tour, where players are racing across the entire continent, while their numbers steadily dwindle, sort of like a Mario Kart take on battle royale. So when Yabuki was trying to convince the team on one of World ’s more out-there ideas — that eating food at a diner gives your character a whole new look — he was able to point back to some of the older Mario titles.
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