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Marvel Rivals pushes Unreal Engine 5 hard - and Series S can't quite hack it


Digital Foundry gets to grips with the Marvel Rivals beta on PC, Xbox Series X, Series S and PS5. How does the game hold up on each platform?

Developers NetEase Games are no strangers to genre giant Overwatch, having worked on creating versions of the title and other Blizzard releases for the Chinese market, and that comes across in the presentation: slick, snappy and broadly similar. Unsurprisingly it's PC that offers the highest visual fidelity, with Series X and PS5 coming in below both the high and ultra settings for Lumen GI with a better-than-medium result that seems to sacrifice tracing accuracy to ensure performance. Even in beta form though, it's clear that Rivals is a surprisingly ambitious take on the hero shooter, from its destruction physics and Lumen lighting to its translation of iconic character moves into actual in-game mechanics - though it remains to be seen how tightly tuned it'll be for competitive play.

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