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Matthew Ball explains what happened to the gaming boom and our chances for recovery | The DeanBeat
Matthew Ball, CEO of Epyllion and author of The Metaverse book, dropped 220 slides in a deck this week that explained what happened in gaming.
I’m already excited to discuss this new slide deck and the issues it raises at our upcoming event GamesBeat Summit 2025 on May 19-20 in Los Angeles. Just a few years ago, gaming hit its peak in 2021 as the pandemic forced everyone inside and gamers found solace in online play. But it stalled in the past 2.5 years, resulting in an unprecedented 34,000 layoffs and a shortage of investment capital to fuel the previously started wave of game studios.
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