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Mesa's Zink Driver Enables cl_khr_gl_sharing, Working On DaVinci Resolve Support


Mesa's generic Zink OpenGL-on-Vulkan driver has landed support for cl_khr_gl_sharing, the extension that allows using OpenGL buffer / texture / render-buffer objects as OpenCL memory objects for better interoperability between the OpenGL and OpenCL APIs

This is important as in turn it is needed for the Zink driver to be used with the popular DaVinci Resolve video editor application. Zink lead developer Mike Blumenkrantz of Valve's Linux graphics team spent time over the past few weeks sorting out the cl_khr_gl_sharing with the goal being to get DaVinci Resolve properly working. About The AuthorMichael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience.

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