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Metal 4 & Game Porting Toolkit 3 boost frame rate & ray tracing performance


WWDC 2025 revealed some upgraded tools for game developers that'll make games render at higher resolutions, faster frame rates, and improved ray tracing with fewer resources.

Metal 4 is an API that lets developers build complex graphical interfaces or games with low-level, low-overhead hardware-accelerated processes. Metal 4 has several new features that streamline the API and aim to help developers easily achieve optimal performance on Apple Silicon with lower overhead command encoding and scalable resource management. Ray tracing is another important part of rendering a game by ensuring an environment looks and feels more realistic with directional and reflective lighting effects.

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