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Metal Gear Solid Delta: Snake Eater is a doggedly faithful remake - but new controls have new consequences
How far is too far for a remake - and how safe is too safe? For Metal Gear Solid Delta: Snake Eater, a sumptuous Unreal…
For Metal Gear Solid Delta: Snake Eater, a sumptuous Unreal Engine 5 remake of a 2004 classic, finding a winning answer to this question has led to a great many careful choices at Konami. It makes a clear statement of intent early on: a military plane courses through the night sky as the words "based on Metal Gear Solid 3" flash across - which rings as an understatement in this case. It's a revamp that has Delta play much closer, in effect, to the likes of Metal Gear Solid 5 where the L2 and R2 buttons are on task for aiming and shooting, while holding the d-pad left or right raises the item and weapon menus.
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