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Metro Awakening VR review - a bite-sized Metro experience that hints at greatness but runs out of steam


Metro Awakening VR delivers some terrifying moments in its deep, thought-provoking story, but after a strong start, it quickly runs out of steam.

Image credit: Vertigo Games/Eurogamer Disappointingly, there are only three monster types in the game, and sadly no big boss fights or epic set pieces, which definitely contributes to that repetitive feeling I mentioned earlier. Image credit: Vertigo Games/Eurogamer Visually, there's still a lot to admire here, but character models and facial expressions can often feel a little stiff, and Awakening's overall sense of detail isn't as impressive as something like Batman Arkham Shadow, for example. I hardly ever notice the weird grainy effect of the OLED's pixels in games that have nice bright graphics like Horizon Call of the Mountain, but in Awakening when everything plays out in a low light, it was impossible to ignore and made things look rather ugly.

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