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Microsoft is working on a fix for PC shader stutter
Microsoft is working on a new shader system for PC handhelds that might make games load faster and stutter less.
Microsoft is creating a new feature for the ASUS ROG Xbox Ally handhelds that might make loading games faster and more stutter-free. Shader stutter is a widespread issue in PC gaming that doesn't occur on consoles because of their uniform hardware. It sounds like this new shader delivery system will require some amount of buy-in from developers, which means it likely won't impact every game at launch.
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